Sunday, February 28, 2010

Call of Duty 4: Modern Warfare - PS3

I played this through in about 10 sessions, and each of them got more and more difficult as the levels got increasingly tedious. I played the first two Call of Duty games on the PC and really enjoyed it. I think the mouse made it a bit easier to control because of my experience from Unreal Tournament. I told myself to try the COD4 because it's one of the games that made the current generation systems legit. People bought their Xbox 360 and PS3's for this title and it deserved the 20 or so odd hours I put on it.

(image: battle in the night) The game is good. The game is a bit too realistic in the fact that you can die easily, like actual warfare. I'll expound on this. The next thing is the graphics. Even though all games on the PS3 are HD, most of them are 720p - not many extend to the 1080p graphics which maximizes your television's limits. You can see specs of dust from your rifle and every demolished building is rendered to the closest detail. Lastly the story is actually engaging. Pieces of it must be from actual stories from the soldiers; I recognized the Black Hawk Down episode. I mean it actually moves like a movie, using the soundless slow-motion sequences and everything.

(Image: completing the game)I have to say that the worst part about the game is that I went from playing Resistance 2 to Call of Duty and the way you play is totally changed. I'm used to being a hero and gunning down grims with a shield on or camping in far off tower trying to mow down a giant alien behemoth. But now you're doing tasks that are done in a way that if you don't do it right, you will die and start over. And there are so many ways to die: bullets, rockets, grenades, exploding cars, and even getting mauled by a dog. I guess I wanted a God-mode through it all, but hell, it probably would have made the victories less satisfying. And this game does give you some sort of warrior's satisfaction. I mean, anybody that's done mission where you're fending the farm town from four tanks and you take them down one at a time with the javelin rocket will know that when it's over, you just can't help but smile. Or the level where you're playing Price when he was a greenhorn and you had to pull your mentor to safety as you snipe down scores of enemy combatants, it goes to say that when it's done and over, you just wonder if the game changed you into a gun-wielding crazy. It feels good to kill, and if the reason is because you're doing it out of self-preservation and the bad guy is truly a bad guy, it feels even better. I'm sure the game-makers at Infinity Ward knows this. They know that there is a dormant violent spirit within us, and they're just giving it a little push with their games.

The ending, when Price tosses you the side-arm and you know what you gotta do, it's nothing but pure satisfaction.

  • Game Time: 20 Hrs
  • Completed the game once on normal difficulty

Saturday, January 23, 2010

Dragon Quest 4: Chapters of the Chosen - NDS (part 2)


Without a doubt, this game took less time than I thought it would. I completed most of the first four quests in about 15 hours and began playing the final chapter in November. It took awhile to get back into it, but it was actually really enjoyable to play even for a game this old. I'm glad they brought it back to life with the DS remake and I think if I had more time I would play through the extras.



The game began to unfold as they described the story of Psaro the Man Slayer. He's the one behind all the evildoings in the game. Well, I guess he's the big thing that the demons have tried resurrecting. The story is that he did a lot of bad things because they imprisoned his girl, Rosa. Or was it that they killed that girl. I stopped paying attention at one point.



(My equipment for the last fight, don't forget to bring the Baron's horn so you can call your party before the boss) The fight with the final boss is tough, but not that tough. I went in there at level 36 with my crew of adventurers one or two levels below that. The boss is a golden guy, that you fight and he slowly disintegrates into a green gob with no arms or head. Fear not, he will regenerate into something more hideous and engaging. The most important thing here is remember to use the spell Oomph. It'd make your life easier. I started the part as the Hero, Alana, the Cleric, and the Black Mage. The first few forms of his body is hardly adversarial. Just keep "Kabuff" on and putting on "Oomph" on your characters. If you run into problems, don't forget that the Hero has "Omniheal", which fully recovers your entire party for 20 MP. As He starts to become whole again, in his final form, he'll start doing more fire spells so it's safe to say you'll need "insulate". But as long as you keep your Oomph up and attack him at least twice a turn, you'll be fine.

The ending is pretty much the same as the NES version. You visit all the towns of your party members and then you make a trek back to the home town, where you were raised by your foster parents. The place is burned down, but upon your return you find that young girl that saved your life by turning into your decoy. Finally you two can be together, and I guess it's speechless, but I hope you live happily ever after.

But wait! There's more. Because it's the NDS version, there's a added Chapter 6. I'm going to save that for another time. Until then, I might as well start on Dragon Quest 5.

The following are a lot of pictures I took along the way.


Monday, January 18, 2010

Culdcept DS - NDS


The hardest part about Culdcept DS is finding the control to stop playing Culdcept. This is one of the most addictive games ever made, for geeks and by geeks I presume. Seeing this new version of the game expanded into the NDS made me hesitant to get into the Magic / Monopoly world. The ability to play against your friends on your DS should be good enough a reason to get this game. It's not likely that it will get to the US any time soon, so I will talk a bit about it here.

The game is pretty much the same as Culdcept for PS2 and Xbox 360: Each player gets a hand of 7 cards, a deck of 50 cards, and you duke it out against the other players in dominating the placement of magical creatures on a board. The game play is the same and having a split view of two screen is actually quite convenient.

(Goligan, the staff) I usually specialize in Water creatures, and this time it's more than ever important to get lots them because of the card "Kelpie". This sea-horse like creature is like the Fire Card, "Old Willow" of the PS2 version - it forces the enemy to battle it upon crossing it. Getting that card will save you a lot of time.

I played it for about 20 hours before I beat the game and got my first Medal. I still play it from time to time because it's just that addictive. For a list of the medals, please check out this page. It's in Japanese, but you can google translate it.


  • Game Time: 40 hours
  • Completed the game 1x
Beating the last boss
The Goddess Culdcept has some words for you upon beating the game.